Jordan Bonser
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Development Blog

Back to it... CMake again!

27/1/2018

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So I've decided to revive the JBEngine Project. I gave it up a while ago due to lack of motivation when trying to make it cross platform. The main reason for that was the steep learning curve for using CMake and generally having no real milestones for a very long time. The project was in a state of failing compilation for so long that I ended up giving up. So how am I going to be able to motivate myself this time?

Agile, and how it's effected me

So being a Scrum Master at work for the past work or so I've found out how important it is to break tasks down into small manageable goals/stories. In doing this I will be able to keep myself motivated by ticking things off in my task tracking application. There are still going to be a few problems getting started though.

Too many changes!

So during my development almost a year or so ago I had my project in a state where there were many files edited/added such as many CMake files and lots of changes for making the source code cross-platform. Due to my frantic approach at trying to get the project fully working I now have multiple machines with various files edited with no way of knowing which are required, which aren't working correctly and which I need to just get rid of.

Step by Step Plan

I'm going to take things step by step now, just to get the project in a clean state before making any major changes.
  • I need to figure out which source code changes are really required and get them checked in.
  • I then need to figure out which of my CMakeLists actually work and get the correct ones checked in.
  • I will then delete anything else that is not required.

I want 'git status' to tell me that my repo is completely clean before I even consider making any new changes.


That's all for this time,
​Thanks
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  • Home
  • CV
  • University Work
    • Second Year Work >
      • Top-Down Shooter
    • Third Year Work >
      • Terrain Analysis Project >
        • Terrain Analysis Tool
        • Game Demonstration
      • Post Processing
      • Android Application - Sports Centre
  • Projects
    • Unity Development >
      • Lerpz Tutorial
      • Dare to be Digital Entry - "Lit"
      • Unity Game
    • Geometry Instancing
    • Road to Eldorado
    • Level Editor
    • OpenGL Work
    • JBEngine
  • Blog
  • Tutorials
    • Flask Session Timeout