I had written some classes for the FMOD libraries for a previous project so luckily this was fairly "low hanging fruit". It was literally a case of copying the classes across and then including the libraries and away we go. I did add some debug logging to make sure that any problems would be supported. Anyway here is a quick demo of the sound implemented for the racquet swing in the squash game:
I need to refactor some of the sound code to ensure it follows the same coding standards as the rest of the project and some testing to ensure no bugs have crept in.
All in all this little task went well and takes the project into the realms of an Audio/Visual Project. I do need to now get back to working on the design for animation blending otherwise it will never get done.