Jordan Bonser
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Development Blog

2015 Post-Mortem and What's Next...

7/1/2016

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Whilst trawling the gamedev.net developer journals for inspiration, I stumbled across a post that someone had done as a reflection of what he had achieved from the previous year and what his plan was for 2016. I thought this was an amazing idea so I'm going to do it myself. Hopefully this should give me some motivation to finish things off and also some direction with what I want to learn next. So here goes...

2015: Looking Back

​Game Project

Just looking back at my posts from last January I was at that point still developing the in's and out's of my Entity Component System. I had only just implemented Awesomium and was still working on my "Level Editor" for this amazing game I was one day going to make. If I could have given myself some advice It would have been to give up on the Level Editor and the ECS and condense my project down massively. Unfortunately I had to learn the hard way!

I managed to get the ECS working in the end and I am fairly happy with the implementation as it uses some complex patterns (CRTP, Observer) to achieve what it does. Also I learnt a lot about using templates in C++.  

The Level Editor and the original game idea I scrapped although that wasn't until June when I decided to get a fresh project and integrate the new ECS into it. I suppose I can put this down to a learning exercise.

It was August 8th when I decided to create a "Space Invaders Remake" using the new baseline JBEngine and ECS. Since then this project had come a long way and is now approaching the finishing up and polish stage. I am really impressed with the work I have done on this. Whilst working on this game I have had to re-work/refactor a lot of the physics code in JBEngine, which is something that can now be reused in future projects. 

Career and Development

I have come a very long way in terms of my career since the beginning of last year! I had just started out at Inspired Gaming and although I knew I had lot's of knowledge about programming, I still felt as though I was a junior developer. ​

Inspired Gaming​

I went through a big change in terms of adapting to a new codebase after being so used to working with Arden's monster of a codebase. Learning an application's flow and the architecture is something that only comes through practice, and working at Inspired gave me that. Some of the key skills I will take away from Inspired are:
  • Proficiency with Visual Studio
  • Better Multi-Threading Knowledge
  • Visualising Program Architecture
  • Working on a single project through Requirements/Design/Implementation/Test and Deployment
  • Working closely with Project Managers/StakeHolder and Testers.
  • Time Management​

Along with the technical skills I have developed much more socially, being able to join a new team and integrate quickly. Joining a new company is difficult but as long as you put in that extra effort at the start to socialise, it makes your job and your life much more enjoyable. I have made some great friends at Inspired and will hopefully be seeing them soon in 2016.

IBM

In June of this year I left Inspired Gaming and joined IBM. At the time I was very fearful of this decision as the role was to work as C Developer rather than C++ which I had been doing in my previous jobs. To me this felt like a step back in terms of gathering skills but I also have always wanted to work for one of the Big Blue's so I went for it. I think having one of the industry giants such as IBM on my CV couldn't hurt either.

Whilst working at IBM I have actually only done a small amount C development. Instead I pushed for the opportunity to work on a newly starting project which has required me to use python.

I have learnt a lot since being at IBM specifically more about hardware, networking, storage and virtualisation. A lot of the things I have learnt is how much of a nuisance it can be working for a massive corporation. Having company wide decisions pushed on you when it is not the correct decision for your situation. Here is a list of the technical skills I have learned since being at IBM: 
  • Learning to various Linux distributions
  • ssh'ing onto various machines and having to perform tasks using the command-line only
  • Using Eclipse
  • RTC (Rational Team Concert)
  • python, with Flask, SQLAlchemy and virtual env
  • Using Virtual Machines
  • Connecting Hardware/Server Room knowledge
  • People Management/Project Management skills
  • Program Design

The list could go on and on! The main piece of work that I have worked on at IBM I have been the lead developer on. This has required me to create a design document, providing a solution that we will then implement. I have also had to give direction to and collaborate with a team of 3-6 other developers to allow them to accomplish what is in the design.

I have once again had to integrate myself into another team, this one being now up to 80 people. This has been fairly easy as the work environment at the IBM Manchester Lab is really friendly. I have already made some great friends and feel as though I am now an integral part of the team.

​Social Life

In terms of my living arrangements I have moved flat and I am going to be moving again shortly. I moved from Manchester's Northern Quarter in February of 2015 to a flat just off Deansgate Locks. This has given me the opportunity to see more of the city. Some great bars for the summer like Duke's 92, Rain Bar, Atlas bar and many amazing restaurants.

​For the past year I have been in a relationship with Megan (Megatron). We have had some amazing experiences together already! Going for long weekend breaks to Chester, Grasmere, Windermere. A great holiday in Portugal, going to see Wicked! and a lot of hilarious nights out. I can't wait for the adventures we will be having next year!

In terms of my fitness, whilst being at IBM I've managed to maintain my enthusiasm for going to the gym, and playing squash. I now enjoy playing Table Tennis almost every day at work and playing Football on Monday nights.

Conclusion

So all in all this year has been an amazing one for my career, social life, projects and personal development. I realise this post is now pretty long so I think I will leave the "What's Next" part to be a separate post.

Happy New Year :)
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Game Addiction is Bad... mmmmm'Kay

10/11/2015

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​Okay so this a blog post basically to express my own dissappointment.

I don't normally do negative posts because... well why would you want to be negative? positivity breeds motivation. At this point I think I just need to talk about the reasons I am not being very productive and in talking about it hopefully make a change.

So I went on Holiday a while back and since then my motivation for doing my project is almost none existent. I think the combination of getting back into working life and also getting into a couple of games is the cause of all this. 

For a while I was playing Counter Strike: Global Offensive almost every weeknight. Then on the weekend I was spending time with my girlfriend and seeing family/friends. I got way too into this routine, more specifically I was becoming a little addicted to CS:GO. This was to the point where I would forget to have tea or do any chores around the house. So a week or two ago I realised I had to stop. Playing it wasn't even fun anymore either as I had progressed to a level where it was far too challenging for me to actually get any kills/win many games. So at this point I was just getting frustrated, except I had to play "Just one more" until eventually it was 1am and I had work in the morning.

So the other day I realised (with a little nudge from Meg) I needed to uninstall the game in an effort to hopefully start doing something productive. So I did. I uninstalled it, and this is the first week where I haven't played it at all in a long time. I have however recently bought a load of old school RTS Games (Age Of Empires II, Cossacks:Art of War, Cossacks:European Wars). When will I ever learn! So this week I have managed to play Age of Empires each night and I seem to be falling into the same trap. The only positive from this is that the panning of the camera makes me feel a little nauseous and so I can't play more than maybe 2-3 hours. Because of this panning problem I am hoping I will get bored of playing shortly and then I can concentrate on doing at least a little bit of work on my projects.

Not a technical post, more just a look inside my strange brain. 

I am hoping just putting all this stuff down will help me realise how daft I am for playing games so much!

Thanks :)
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My Birthday and becoming an IBMer (Sounds so cheesy)

22/6/2015

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I'm now about two weeks into my new job and all seems to be going well. Everyone there is much more friendly than I had first thought they would be. I had this image of everyone being a corporate drone and wanting to just get there work done and go home but luckily this isn't the case.

Training

Over the past few weeks I have been doing a lot of training as I really had no real clue about using Linux or even the products that IBM create there. It is all very much all the things I have stayed away from in the past: Networking and hardware. I have really come to grips with it now and I see how it is such a massive industry. At the end of the day even a small business ends up needing to think about some Networking/Storage Solution.

My Birthday

It was my Birthday on Thursday and I was spoilt rotten as always :)

Turning 24 isn't that special though, I was hoping I could be 21 forever but that didn't seem to pan out. Anyway on the Friday my girlfriend Meg treated me to a relaxing night away in Liverpool. We stayed at the amazing Titanic Hotel and we had a great night. The hotel was huge! It is where the Titanic used to dock and they have transformed into this amazing hotel whilst still keeping a lot of the industrial features. We both had such an amazing time there and spent a lot of time relaxing in the spa as you can see from the photo's.
Picture
Picture
Picture
Anyway that sort of sums up what I've been up to. Okay so there wasn't much talk of actual development but this is the first step towards getting some done. I had my desktop unplugged and out the way for a while but I've got it setup now and I'm hoping this post will spark off some motivation. 

My only worry is that because I didn't implement the new ECS system into my engine when I had my head in the code it might now take me a while longer to get it done.

Take it easy :)
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  • Home
  • CV
  • University Work
    • Second Year Work >
      • Top-Down Shooter
    • Third Year Work >
      • Terrain Analysis Project >
        • Terrain Analysis Tool
        • Game Demonstration
      • Post Processing
      • Android Application - Sports Centre
  • Projects
    • Unity Development >
      • Lerpz Tutorial
      • Dare to be Digital Entry - "Lit"
      • Unity Game
    • Geometry Instancing
    • Road to Eldorado
    • Level Editor
    • OpenGL Work
    • JBEngine
  • Blog
  • Tutorials
    • Flask Session Timeout