Hyper Casual Games
That's when I decided to come up with a really simple game Idea and see if I could take it to completion.
There will be some what of a learning curve to learning the engine but that would be the case if I had chosen Unity/Unreal/Other Game Engine. Also I though I am focusing on making small mobile games that something like Unity might be overkill. Finally I found out that Godot has bindings for Python which really impressed me. I am going to focus on doing everything using the GDScript for this first project to make following the tutorials and documentation as easy as possible. It is always good to know that the option is there though.
- The player will be shown a particular colour for a number of seconds over the whole screen and the player is expected to memorise what colour it was.
- The player will then need to press their finger on the screen, which will begin the level.
- A starting colour will be shown on the background and will begin cycling through the colour ranges.
- The player will remove their finger from the screen when they think the matching colour is on the screen.
Okay so that's my simple game idea, I am hoping to make good progress on it.