JBEngine: Screen Resolution
Still plenty more work to be done and I haven't started proper work on revisiting the physics yet. The demo went really well and has spurred me to do a lot more work so hopefully I will get round to doing it fairly soon.
Cocos2d-x 3.1 work
I threw together an app fairly quickly that built for iOS, Android and Mac( Not tested any others yet ). It seems to be fairly simple, and I love that you can use all the C++ features including the STL and the C++11 features. I'm hoping to keep developing this small idea that I have and get it released as soon as I can. I know I shouldn't really start another project when I haven't finished my Desktop game but this project has much shorter goals and can be used to give me a little rest when the engine work gets too much.
Anyway development is going well on both projects, I will try and get some images up of the Cocos2d-x project shortly to show the progress I have made.
Keep Coding :)