I have just added a checkbox class and an Editbox class that will allow the user to enter data. As a starting point these really are the only two extra elements I need. The editboxes are needed to allow the user to edit things like, Entity Name, position, scale and rotation and obviously the checkboxes are great for turning things on and off.
Anyway enough of my ramblings, here is a short demo of some of the functionality of the Level Editor:
Next steps are:
- Allow the user to specify an object to place in the scene
- adjust rotation and scale as well ( fairly low hanging fruit )
- start work on the XML exporter
- Add extra GUI Elements( Dropdown list and Listbox with scroll bar )
I definitely need to get started on the XML exporter, although it shouldn't be too difficult it will be a time consuming thing to get right. I already have a specific format of how the file should look, due to having to write the importer so I want to get that nailed as soon as.
The other bits and pieces are just general improvements to the Level Editor which will be implemented over time. I really want to keep this level editor as minimal as possible so I'm having to assess each of the functionality I want to add and think about whether I really need it.
Happy with Development at the moment,
just need to keep motivation high!