Jordan Bonser
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Development Blog

Road to Eldorado - Let there be Noise

17/8/2012

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This week I have been quite busy and so I haven't done as much development as I would have hoped. However I did still manage to have quite a large break through on my mini game.

Well first of all I implemented the remaining parts of the Highscores that needed to be done, which actually took longer than I thought it would. File parsing is always a chore and I ran into some strange complications that I hadn't come across before. I finally got it finished and it works well. I will be able to use this in any other project I create as well which is always a bonus. 

After doing this I had a long think about what things I haven't done in games and things I would like to have a go with. The main areas I was going to focus were either a proper front end / GUI or using a sound API. I settled for doing sound as I thought it would be more exciting than a GUI and would give me a chance to play around with some middleware. 

When it comes to sound you have only really got two options, OpenAL or FMOD Ex. In my second year of university we covered OpenAL so I decided to give FMOD a whirl. It's actually gone pretty well, I've managed to create a Sound Manager Class that wraps up all the API stuff and allows you to load and play sounds fairly easily. There is still lots to implement as I've literally got Initalisation, LoadSound,PlaySound and ReleaseResources in my Manager. I will add more functionality to this very soon. 

Okay so enough talking about it let's see some footage, Below is a video of the game in it's current state. It mainly shows the Sound And Highscores.
There is still lots to do but I'm heading towards a renderer that will be extremely useful for creating small but feature rich games in no time. Oh and one last thing, I've had a word with a friend of mine who will be working on some game audio for me as the background music was a little too rocky for a western and a car crash noise doesn't normally scream out "I've just collected a gem". Oh also I will be finding some different models to polish the look of the game off.

Peace Out :)
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  • Home
  • CV
  • University Work
    • Second Year Work >
      • Top-Down Shooter
    • Third Year Work >
      • Terrain Analysis Project >
        • Terrain Analysis Tool
        • Game Demonstration
      • Post Processing
      • Android Application - Sports Centre
  • Projects
    • Unity Development >
      • Lerpz Tutorial
      • Dare to be Digital Entry - "Lit"
      • Unity Game
    • Geometry Instancing
    • Road to Eldorado
    • Level Editor
    • OpenGL Work
    • JBEngine
  • Blog
  • Tutorials
    • Flask Session Timeout