Post-University Work
This is a page that will show the various projects that I have worked on after completing my third year of my degree.
Unity Development
Whilst at University I entered a competition to develop a game using Unity over a ten week period, unfortunately our game Idea did not get through but I still wanted to have a go at developing in a commercial engine such as Unity so here is a link to the page:
Unity Development
Unity Development
Geometry Instancing
Instancing is something that I had wanted to attempt for a while whilst at university but was not feasible with the amount of time I had. Once I had finished I took the opportunity to delve further into the DirectX pipeline and develop geometry Instancing:
Geometry Instancing
After creating the geometry instancing I decided to create a game to show off how effective it can be for creating large detailed environments:
Road to Eldorado
Geometry Instancing
After creating the geometry instancing I decided to create a game to show off how effective it can be for creating large detailed environments:
Road to Eldorado
XNA and Windows Forms Level Editor
I have wanted to create a Level editor for some time and using both the Windows Forms and XNA gave me a chance to learn some new Frameworks. Click the Link below to see my progress:
Level Editor
Level Editor